Atlas Tool
A downloadable FreeTools for Windows
Overveiw
Atlas Tool is a Windows app for teams who have their own engine and use an atlas-based texture in their game. It allows you to define sprites and sprite animations, then export this data in an easy-to-read file format.
This tool computes a text file from a sprite atlas with a fixed width for each sprite. For example 16x16 sprites. The text file can be parsed and used to define sprites, sprite batches, and also animate the sprites.
You can create a long sequence of animations with just 2 clicks (Tileset -> Batch -> Create New).
Quick Start:
1. Click to load your sprite sheet/atlas
2. Adjust the Sprite width/height under "Atlas" at the bottom.
3. Click "+" next to "Tileset" on the right. Click "My Tileset" (You can change the name of this as well)
4. Click "+" under "Sprites" to create a new sprite
5. Click "+" next to frames to add a new frame.
How To Use The DAT File
You can parse the saved .dat file and create animation frames out of it. (The contents of the file should be self-explanatory.)
Future
Future installments would be to add Java, C++, ObjC interfaces to the download.
Support
dpage88@gmail.com
Status | Released |
Category | Tool |
Platforms | Windows |
Author | http://metalmario.net/ |
Tags | freetools |
Download
Click download now to get access to the following files:
Comments
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Any chances for a Linux version?